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Message Distribution

INFO

Remember that you can download the samples from the GitHub repository.

This sample makes use of Shuttle.Esb.AzureMQ for the message queues. Local Azure Storage Queues should be provided by Azurite.

Once you have opened the Shuttle.Distribution.sln solution in Visual Studio set the following projects as startup projects:

  • Shuttle.Distribution.Client
  • Shuttle.Distribution.Server
  • Shuttle.Distribution.Worker

Implementation

When you find that a single endpoint, even with ample threads, cannot keep up with the required processing and is falling behind you can opt for message distribution.

INFO

When using a broker architecture (such as RabbitMQ, Azure Storage Queues, or Amazon SQS) you do not need to use message distribution as workers can all access the same inbox work queue. In this case you could simply scale horizontally.

WARNING

Keep in mind that deferred queues are required for each endpoint and cannot be shared.

Plesae note that the project structure here is used as a sample to facilitate the execution of the solution. In a real-world scenario the endpoint project would not be separated into a distributor and a worker; rather, there would be a single implementation and you would simply install the service multiple times on, possibly, multiple machines and then configure the workers and distributor as such. When using the distribution mechanism there is always a 1 to N relationship between the distribution endpoint and the worker(s).

However, for a broker-style queueing mechanism you do not need to use any distribution as the broker would have a consumer for each thread irrespective of where it originates from.

In this guide we'll create the following projects:

  • Shuttle.Distribution.Client (Console Application)
  • Shuttle.Distribution.Server (Console Application)
  • Shuttle.Distribution.Worker (Console Application)
  • Shuttle.Distribution.Messages (Class Library)

Messages

Create a new class library called Shuttle.Distribution.Messages with a solution called Shuttle.Distribution

Note: remember to change the Solution name.

RegisterMemberCommand

Rename the Class1 default file to RegisterMemberCommand and add a UserName property.

namespace Shuttle.Distribution.Messages
{
	public class RegisterMemberCommand
	{
		public string UserName { get; set; }
	}
}

Client

Add a new Console Application to the solution called Shuttle.Distribution.Client.

Install the Shuttle.Esb.AzureMQ nuget package.

This will provide access to the Azure Storage Queues IQueue implementation and also include the required dependencies.

Install the Shuttle.Core.Unity nuget package.

This will provide access to the Unity dependency container implementation.

Add a reference to the Shuttle.Distribution.Messages project.

Program

Implement the main client code as follows:

using System;
using Shuttle.Core.Container;
using Shuttle.Core.Unity;
using Shuttle.Distribution.Messages;
using Shuttle.Esb;
using Shuttle.Esb.AzureMQ;
using Unity;

namespace Shuttle.Distribution.Client
{
    internal class Program
    {
        private static void Main(string[] args)
        {
            var container = new UnityComponentContainer(new UnityContainer());

            container.Register<IAzureStorageConfiguration, DefaultAzureStorageConfiguration>();
            container.RegisterServiceBus();

            using (var bus = container.Resolve<IServiceBus>().Start())
            {
                string userName;

                while (!string.IsNullOrEmpty(userName = Console.ReadLine()))
                {
                    bus.Send(new RegisterMemberCommand
                    {
                        UserName = userName
                    });
                }
            }
        }
    }
}

App.config

Create the service bus configuration as follows:

<?xml version="1.0" encoding="utf-8"?>

<configuration>
	<configSections>
		<section name='serviceBus' type="Shuttle.Esb.ServiceBusSection, Shuttle.Esb" />
	</configSections>

	<appSettings>
		<add key="azure" value="UseDevelopmentStorage=true;" />
	</appSettings>

	<serviceBus>
		<messageRoutes>
			<messageRoute uri="azuremq://azure/shuttle-server-work">
				<add specification="StartsWith" value="Shuttle.Distribution.Messages" />
			</messageRoute>
		</messageRoutes>
	</serviceBus>
</configuration>

This tells the service bus that all messages sent having a type name starting with Shuttle.Distribution.Messages should be sent to endpoint azuremq://azure/shuttle-server-work.

Server

Add a new Console Application to the solution called Shuttle.Distribution.Server.

Install the Shuttle.Esb.AzureMQ nuget package.

This will provide access to the Azure Storage Queues IQueue implementation and also include the required dependencies.

Install the Shuttle.Core.WorkerService nuget package.

This allows a console application to be hosted as a Windows Service or Systemd Unit while running as a normal console application when debugging.

Install the Shuttle.Core.Unity nuget package.

This will provide access to the Unity dependency container implementation.

Program

Implement the Program class as follows:

using Shuttle.Core.WorkerService;

namespace Shuttle.Distribution.Server
{
    public class Program
    {
        public static void Main()
        {
            ServiceHost.Run<Host>();
        }
    }
}

Host

Add a Host class and implement the IServiceHost interface as follows:

using Shuttle.Core.Container;
using Shuttle.Core.Unity;
using Shuttle.Core.WorkerService;
using Shuttle.Esb;
using Shuttle.Esb.AzureMQ;
using Unity;

namespace Shuttle.Distribution.Server
{
    public class Host : IServiceHost
    {
        private IServiceBus _bus;

        public void Start()
        {
            var container = new UnityComponentContainer(new UnityContainer());

            container.Register<IAzureStorageConfiguration, DefaultAzureStorageConfiguration>();
            container.RegisterServiceBus();

            _bus = container.Resolve<IServiceBus>().Start();
        }

        public void Stop()
        {
            _bus.Dispose();
        }
    }
}

App.config

Add an Application Configuration File item to create the App.config and populate as follows:

<?xml version="1.0" encoding="utf-8"?>

<configuration>
	<configSections>
		<section name='serviceBus' type="Shuttle.Esb.ServiceBusSection, Shuttle.Esb" />
	</configSections>

	<appSettings>
		<add key="azure" value="UseDevelopmentStorage=true;" />
	</appSettings>

	<serviceBus>
		<control
			workQueueUri="azuremq://azure/shuttle-server-control-inbox-work"
			errorQueueUri="azuremq://azure/shuttle-samples-error" />

		<inbox
			distribute="true"
			workQueueUri="azuremq://azure/shuttle-server-work"
			errorQueueUri="azuremq://azure/shuttle-error" />
	</serviceBus>
</configuration>

This will instruct the endpoint to *only distribute messages since the distribute attribute is set to true. If it is set to false then the endpoint will process incoming messages if a worker thread is not available.

It also configures the control inbox that the endpoint will use to process administrative messages.

Worker

Add a new Console Application to the solution called Shuttle.Distribution.Worker.

Install the Shuttle.Esb.AzureMQ nuget package.

This will provide access to the Azure Storage Queues IQueue implementation and also include the required dependencies.

Install the Shuttle.Core.WorkerService nuget package.

This allows a console application to be hosted as a Windows Service or Systemd Unit while running as a normal console application when debugging.

Install the Shuttle.Core.Unity nuget package.

This will provide access to the Unity dependency container implementation.

Add a reference to the Shuttle.Distribution.Messages project.

Program

Implement the Program class as follows:

using Shuttle.Core.WorkerService;

namespace Shuttle.Distribution.Worker
{
    public class Program
    {
        public static void Main()
        {
            ServiceHost.Run<Host>();
        }
    }
}

Host

Add a Host class and implement the IServiceHost interface as follows:

using Shuttle.Core.Container;
using Shuttle.Core.Unity;
using Shuttle.Core.WorkerService;
using Shuttle.Esb;
using Shuttle.Esb.AzureMQ;
using Unity;

namespace Shuttle.Distribution.Worker
{
    public class Host : IServiceHost
    {
        private IServiceBus _bus;

        public void Start()
        {
            var container = new UnityComponentContainer(new UnityContainer());

            container.Register<IAzureStorageConfiguration, DefaultAzureStorageConfiguration>();
            container.RegisterServiceBus();

            _bus = container.Resolve<IServiceBus>().Start();
        }

        public void Stop()
        {
            _bus.Dispose();
        }
    }
}

App.config

Add an Application Configuration File item to create the App.config and populate as follows:

<?xml version="1.0" encoding="utf-8"?>

<configuration>
	<configSections>
		<section name='serviceBus' type="Shuttle.Esb.ServiceBusSection, Shuttle.Esb" />
	</configSections>

	<appSettings>
		<add key="azure" value="UseDevelopmentStorage=true;" />
	</appSettings>

	<serviceBus>
		<worker
			distributorControlWorkQueueUri="azuremq://azure/shuttle-server-control-inbox-work" />

		<inbox
			workQueueUri="azuremq://azure/shuttle-worker-work"
			errorQueueUri="azuremq://azure/shuttle-error" />
	</serviceBus>
</configuration>

This configures the endpoint as a worker and specifies the control inbox of the distributor that will be notified when a thread is available to perform work.

RegisterMemberHandler

Add a new class called RegisterMemberHandler that implements the IMessageHandler<RegisterMemberCommand> interface as follows:

using System;
using Shuttle.Esb;
using Shuttle.Distribution.Messages;

namespace Shuttle.Distribution.Worker
{
	public class RegisterMemberHandler : IMessageHandler<RegisterMemberCommand>
	{
		public void ProcessMessage(IHandlerContext<RegisterMemberCommand> context)
		{
			Console.WriteLine();
			Console.WriteLine("[MEMBER REGISTERED --- WORKER] : user name = '{0}'", context.Message.UserName);
			Console.WriteLine();
		}
	}
}

This will write out some information to the console window.

Run

Set both the client, server, and worker projects as startup projects.

Execute

Execute the application.

The client application will wait for you to input a user name. For this example enter my user name and press enter:

INFO

You will observe that the server application forwards the message to the worker.

INFO

The worker application will perform the actual processing.

You have now implemented message distribution.

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